--Module Script
server = nil
service = nil
local settings = require(game.Workspace.ApplicationLoader.Settings)
local event1 = Instance.new("RemoteEvent",workspace)
event1.Name = "toTrello"
local event2 = Instance.new("RemoteEvent",workspace)
event2.Name = "StoreData"
local List_Name1 = "Applications"
local Answers = {}
return function()
local board = server.Setting.Trello_Primary
local appkey = server.Settings.Trello_AppKey
local token = server.Settings.Trello_Token
local trello = server.HTTP.Trello.API(appkey,token)
local lists = trello.getLists(board)
local logList1 = trello.getListObj(lists,{tostring(List_Name1)})
event1.OnServerEvent:connect(function(player,message)
trello.makeCard(logList1.id,player.Name,tostring(table.concat(Answers,"\n")..message))
end)
event2.OnServerEvent:connect(function(player,message)
table.insert(Answers,message)
end)
end
The event fires in the local script but the OnServerEvent never works... Idk why..
--Local Script
game.workspace:WaitForChild('StoreData')
local event = game.Workspace.StoreData
game.Workspace:WaitForChild('toTrello')
local event2 = game.Workspace.toTrello
game.Workspace:WaitForChild('ApplicationLoader')
local settings = require(game.Workspace.ApplicationLoader.Settings)
guiname = script.Parent.Parent
script.Parent.MouseButton1Click:connect(function()
if guiname.Name == tostring(#settings.Questions) then
game.Workspace.toTrello:FireServer('-DevBot')
print("2")
else
game.Workspace.StoreData:FireServer('['..tostring(script.Parent.Parent.Background.Question.Text)..'] Answer: '..tostring(script.Parent.Parent.Background.TextBox.Text))
guiname.Visible = false
local this = script.Parent.Parent.Name
local NextUI = script.Parent.Parent.Parent[tostring(tonumber(this + 1))]
NextUI.Visible = true
print("1")
if NextUI.Name == tostring(#settings.Questions) then
NextUI.Next.Text = "Submit"
end
end
end)
Can someone please help me.. This is also (FE) Filtering enabled
