How do I make a script so that if a model is clicked, the same version of it that has been already put in "Lighting" is cloned into the player's backpack? So far I have this...
Weapon = Lighting.Musket
script.Parent.MouseClick:connect(function(ClickedPlayer)
Weapon:clone().Parent = Player.Backpack
end)
script.Parent.MouseClick:connect
--You'd put this under ClickDetector.
