My floor is supposed to change from outter layer to last layer in color, like in those club's like club sanity. Here's my script:
local outter = game.Workspace.outter:GetChildren()
local second = game.Workspace.second:GetChildren()
local third = game.Workspace.third:GetChildren()
local last = game.Workspace.last:GetChildren()
while true do
for i,v in pairs(outter) do
spawn(function()
v.BrickColor = BrickColor.Red()
wait(1)
v.BrickColor = BrickColor.Black()
end)
end
for b,n in pairs(second) do
spawn(function()
n.BrickColor = BrickColor.Red()
wait(1)
n.BrickColor = BrickColor.Black()
end)
end
for h,j in pairs(third) do
spawn(function()
j.BrickColor = BrickColor.Red()
wait(1)
j.BrickColor = BrickColor.Black()
end)
end
for o,p in pairs(last) do
spawn(function()
p.BrickColor = BrickColor.Red()
wait(1)
p.BrickColor = BrickColor.Black()
end)
end
wait(1)
end
Here's a video of what is going on: https://gyazo.com/6406a26f03ef7c1657f799f243fd2381
All help is appreciated!
