I want their humanoid to not take any damage. That's the most important thing. If possible, it would also be cool if I could make BreakJoints() not work on their character. Any ideas?
Right now I'm trying to make a script that regenerates lost limbs. It works, but I don't know how to attach the limb back to the torso.

2 comments
Setting MaxHealth to 0 removes it altogether.
This works perfectly, thanks Peeshavee.