I can detect when the wheel is being used by using UserInputService, like so:
uis.InputChanged:connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseWheel then
print("WHEEL")
end
end)
The problem is that I cannot get the direction (forward or backward) that the mouse wheel is moving.
I have even tried using a ScrollingFrame with the MouseWheelForward and MouseWheelBackward events to detect when either of those things happen, but those events don't seem to fire.
Is there any other way I can detect the direction the mouse wheel is scrolling?
