text=script.Parent.ChatInput.Text
playername=script.Parent.Parent.Parent.Parent.Name
while true do
workchildren=workspace:GetChildren()
for i=1, #workchildren do
local cycleChild=workchildren[i]
print(cycleChild.Name)
if cycleChild.Name==playername then
print("WOOHOO IT'S", playername)
cycleChild.Name="HelloSir"
end
end
wait(3)
end
Gives a stack error:
13:58:32.648 - An error occurred
13:58:32.650 - Stack Begin
13:58:32.650 - Script 'Players.Player1.PlayerGui.noa.ChatFrame.Script', Line 18
13:58:32.651 - Stack End

1 comment
You aren't allowed to change the name of some objects, e.g., player's Character models.