text=script.Parent.ChatInput.Text
playername=script.Parent.Parent.Parent.Parent.Name





while true do
workchildren=workspace:GetChildren()
for i=1, #workchildren do
	
	local cycleChild=workchildren[i]
	print(cycleChild.Name)
	
	if cycleChild.Name==playername then
		print("WOOHOO IT'S", playername)
		
		cycleChild.Name="HelloSir"

		
		
	end
	
	
end

wait(3)
end

Gives a stack error:

13:58:32.648 - An error occurred
13:58:32.650 - Stack Begin
13:58:32.650 - Script 'Players.Player1.PlayerGui.noa.ChatFrame.Script', Line 18
13:58:32.651 - Stack End

1 comment

0

You aren't allowed to change the name of some objects, e.g., player's Character models.