if game.Players.NumPlayers > 1 then
h.Text = "Deciding what map to play"
wait(5)
ranMap = math.random(1, #map)
mapChosen = map[ranMap]
h.Text = "Map Chosen: " .. mapChosen.Name
wait(3)
mapChosenClone = mapChosen:Clone()
mapChosenClone.Parent = game.Workspace.MapHolder
wait(2)
Ok, so this will pick a random map from ServerStorage. It then takes that map to MapHolder. I need an added extra. I need it to ungroup itself once in the MapHolder. Anyone help?
