Hello there, Im just EXTREMELY confused and braindead right now and I would absolutely love to get some help, the thing I would like to make is something along the lines of this: https://www.youtube.com/watch?v=E_Sv4gcdHEY But I don't know were to start, I would love to get some help, thanks!
COMMUNITY QUESTION
How to make a particle muzzle flash for guns?
1 answer
Being that this is a building question, I can show you how to make the muzzle flash via script.
First, we want to insert the particle emitter that will be giving out the smoke. Since it will most likely only be for a few short seconds, we can just create a new one every time we need it. For that, we would use an InstanceInstance.New.
local smoke = Instance.New('Smoke',game.workspace.GUN-- What this is doing is creating the smoke and then going to place it in the 'Gun'.
smoke. Size = .5 -- We are going to change the size of the smoke.
smoke.Color = -- This is where you can put in the smoke.
wait(.5)
smoke:Remove()
I am not going to give you the whole script because that would be a request, but you can learn the rest from this and use this as a model.
If you have any questions, just reply to this answer.
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1 comment
This is a building question, although it can link with scripting. You would have to create the particle and then a particleEmitter and then do what you want with it there.