I wanted to know if there is a way that I can make a script take an object from the roblox library or my published models by its ID and export it into the game's workspace.
COMMUNITY QUESTION
How do I make a script take a model from the library and put in in the workspace?
1 answer
You can do this through the Insert Service and LoadAsset
An example would be
local InsertService = game:GetService("InsertService")
local asset = 228040778 --A piece of ROBUX, can be anything in your inventory or you can set it to enable Free Models.
local model = InsertService:LoadAsset(asset)
model.Parent = workspace
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