Using contextactionservice and for some reason
cas = game.ContextActionService
cas:BindAction("DownGo", GoDown, false, Enum.KeyCode.Down)
cas:BindAction("RotateGo", GoRotate, false, Enum.KeyCode.Up)
Doesn't work while
cas:BindAction("DownGo", GoDown, false, Enum.KeyCode.Q)
cas:BindAction("RotateGo", GoRotate, false, Enum.KeyCode.E)
and
cas:BindAction("DownGo", GoDown, false, Enum.KeyCode.Left)
cas:BindAction("RotateGo", GoRotate, false, Enum.KeyCode.Right)
Does work.
Why?
