Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

How would I express Force on an object given current properties?

Roblox easily allows you to manipulate masses, friction, position, and velocity of objects. However, force, a concept I do not fully understand, is not a direct thing that you can implement in studio.

Given that Force = mass * acceleration, how could you implement a solid amount of force on Roblox (rather than 0)?

1 comment

0

what

1 answer

This discussion is preserved as it was. New answers, comments, and votes are closed.