I have a touchpad that when a player touches it it is to make a brick unacnhored, but only locally, not to the whole server. It seems that IT IS unanchoring the brick but the brick does not move, is this a limitation?
Touchpad script
script.Parent.Touched:connect(function(toucher)
if not game.Players:GetPlayerFromCharacter(toucher.Parent) then return end -- Only works for players
local ball = script.Parent.Parent.ball1
game.ReplicatedStorage:WaitForChild("ball1"):FireClient(game.Players:GetPlayerFromCharacter(toucher.Parent), ball)
end)
LocalScript inside each player's playergui
game.ReplicatedStorage:WaitForChild("ball1").OnClientEvent:connect(function(ball)
local debounce = false
if debounce == false then
debounce = true
ball.Anchored = false
debounce = false
end
end)

2 comments
Nope
lol stop commenting by putting answers