I just get get the part. So if I want the script to say: script.Parent.Text = "Avalible Points: "..WHATDOIPUTHERE
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How do I get the available points in a game?
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That's a little tricky. Click Here to learn more about Player Points.
local pointsService = game:GetService ('PointsService');
local awardablepoints = pointsService:GetAwardablePoints ()
print (awardablepoints)
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Never mind I know.
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I already looked there...