There are two seekers, but the script only teleports one. Anyone see the issue?
target = CFrame.new(game.Workspace.Tele.Position) --could be near a brick or in a new area
for i, player in ipairs(game.Players:GetChildren()) do
--Make sure the character exists and its torso exists
if player.Character and player.Character:FindFirstChild("Torso") and player.TeamColor == BrickColor.new("Bright red") then
--add an offset of 5 for each character
player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0)
end

2 comments
Are there any errors?
The script only teleports 1 players, even though it's supposed to teleport 2 players.