I want to make certain items like the gravity coil only be used once, for example, once somsone jumps with the gravity coil, after a few seconds it will destroy it. How can I do that?
COMMUNITY QUESTION
How can I make item destroy after being used?
1 answer
At the end of the gravity coil function, just destroy the parent afterward.
This discussion is preserved as it was. New answers, comments, and votes are closed.

4 comments
I tried that but I get a weird weird error or the jumping doesn't work correctly.
Can you post the function?
http://pastebin.com/PCT8UXjT Notice where I added "Tool:Destroy()" I am not entirely sure if that is correct.
^That's right