I am using the :Destroy() method to destroy a brick when it falls on the ground on a certain part. However, this is in loop, but the loop is stopped when the object is destroyed because the Destroy method "Sets the Parent property to nil, and locks the Parent property". (ROBLOX Wiki)
So after the first time it is destroyed, Workspace becomes locked....
My question is: Is there a method to get rid of a part without using the Destroy method? If not, how do I make it so it does not lock my Workspace?

1 comment
The script is not in the brick though. Here, read my full script instead: https://scriptinghelpers.org/questions/3667/deleting-this-brick-without-locking-its-parent