Hello! I'm trying to make the hood on my truck to move, and I've tried everything! I need some help but I found out I needed fake hinges to make it move like a door. But I can't script good! Can I get some help?
COMMUNITY QUESTION
How do I make something move like a door?
2 answers
You could try Motor6D's. Although this can be acomplished via Scripting, I am unaware how to. So I use this plugin called Motor6D Maker
And now onto how to script it.
--Lets say it is in a part called "Anchor"
local partA = script.Parent.Anchor --Needs to be anchored
local partB = script.Parent.Hood --Needs to be unanchored
local partC = script.Parent.Pivot --Needs to be anchored
local cd = script.Parent.CD.ClickDetector
local open = false
cd.MouseClick:connect(function(playerWhoClicked)
if open then
partA.Motor.DesiredAngle = math.Rad(0) --0 Degrees to close it
open = not open
else
partA.Motor.DesiredAngle = math.Rad(30) --30 Degrees to open it.
open = not open
end
end)
Notes -Everything is done in radians -The part pivots along the Pivot's Z Axis
This has not been tested so there might be a few bugs __________________________________________________________________________- TheHospitalDev
Door = script.Parent -- Main model
Haha = Door.DoraTheExplorer -- The submodel that rotates
Haha.PrimaryPart = Haha.Hinge -- The hinge of the door inside the submodel DoraTheExplorer
fps = 60 -- The smaller the faster
opening = false
upen = false
function rotate(model, amount)
for i=1, math.abs(amount/2) do
model:SetPrimaryPartCFrame(model.Hinge.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/amount,0))
wait()
end
end
function open()
if not opening then
opening = true
if upen then
rotate(Haha, fps)
else
rotate(Haha, -fps)
end
upen = not upen
opening = false
else
end
end
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2 comments
You can use a http://wiki.roblox.com/index.php?title=API:Class/HingeConstraint
You should be able to use this for a ref, https://www.youtube.com/watch?v=YgbtGgQZ0oc