Whenever I try to run my module script, it comes up with this :
Requested module experienced an error while loading
this is my module script and my calling script
--- main script
local microbloxGUI = game.Workspace.Part.SurfaceGui.Display1
local mbxChangeVal = microbloxGUI.mbxChange.change
local mbxWorthVal = microbloxGUI.mbxWorth.worth
local stockChange = {}
function stockChange.microblox()
local change = math.random(1,2)
if change == 1 then
if microbloxGUI.mbxWorth.worth < 5 then
microbloxGUI.mbxChange.change = math.random(0.1, 0.5)
local endVal = mbxChangeVal.Value + mbxWorthVal.Value
print("Microblox has gone up by" .. endVal .. " !")
elseif microbloxGUI.mbxWorth.worth > 5 then
microbloxGUI.mbxChange.change = math.random(0.35, 0.75)
local endVal = mbxChangeVal.Value + mbxWorthVal.Value
print("Microblox has gone down by" .. endVal .. " !")
end
end
end
return stockChange
ckChange
---- calling script
local stockChangeCalculator = require(game.Lighting.StockChangeMain)
while wait(20) do
stockChangeCalculator.microblox()
end

1 comment
What's with this 'ckChange' at line 25?