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COMMUNITY QUESTION

Making a timed, custom morph gui?

I want to make a GUI that morphs a player into a model once clicked, and revert back to the player when a certain amount of time has passed. How would I go about this?

1 answer

You're welcome!

local time = 100

Button.MouseButton1Down:connect(function()
        -- add your morph code here
        wait(.1)
	delay(time, function()
		--[[add your own lines of code to delete the morph, I'm not going to do this whole thing for you, 			sorry, I would love to help, but I do not know how your morph works --]]
	end)
end)

1 comment

1

Explain it! As well as that, he wanted to know how, not what. This site is not for giving free code - it is meant for fixing people's scripts and helping them LEARN from their mistakes.

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