local Fruittilium = game.Workspace.Fruittilium
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local down = false
Mouse.Button1Down:connect(function()
down = true
if Mouse.Target == Fruittilium then
local Fruit = Fruittilium:Clone()
Fruit.Parent = game.Workspace
Fruit.Name = "ACOFruit"
Fruit.Anchored = true
Mouse.TargetFilter = Fruit
while true do
Fruit.Position = Vector3.new(Mouse.hit.p.x, Mouse.hit.p.y, Mouse.hit.p.z)
if down == false then
Fruit:Destroy()
Mouse.TargetFilter = nil
break
end
wait(.01)
end
end
end)
Mouse.Button1Up:connect(function()
down = false
end)
this script allows me to move objects freely.... too freely is there a way to add a grid to the object moves like one stud at a time?

3 comments
Did this fix the problem you were having?
thnx soo much
Yeah no problem. If you have any other questions feel free to message me on roblox and ask for help