here is my code
local Fruittilium = game.Workspace.Fruittilium
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local down = false
Mouse.Button1Down:connect(function()
down = true
if Mouse.Target == Fruittilium then
local Fruit = Fruittilium:Clone()
Fruit.Parent = game.Workspace
Fruit.Name = "ACOFruit"
Fruit.Anchored = true
while true do
Fruit.Position = Vector3.new(Mouse.hit.p.x, Mouse.hit.p.y, Mouse.hit.p.z)
if down == false then
Fruit:Destroy()
break
end
wait(.01)
end
else print(Mouse.hit.p)
end
end)
Mouse.Button1Up:connect(function()
down = false
end)
whenever I clicked on the fruit I would be able to drag a copy of it... the problem is that the clone of the fruit is expanding an then pops..... like a balloon and every time I move it, it reverts to its original size... only to expand and pop again
