Hello.
Whenever I test a feature in my game that uses DataStores it's relatively fast the first few times, but then as I continue it can take upwards of 5 minutes to complete.
This is obviously unacceptable, is this common?
Hello.
Whenever I test a feature in my game that uses DataStores it's relatively fast the first few times, but then as I continue it can take upwards of 5 minutes to complete.
This is obviously unacceptable, is this common?
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3 comments
There are limits to the number of requestst that can be made per min ( includeing the type of request made) http://wiki.roblox.com/index.php?title=Data_store#Request_limit
I would also like to add the GetAsync requests are cached for 10 seconds. http://wiki.roblox.com/index.php?title=Data_store#GetAsync_caches
Is the size of the data being saved growing? Although that usually shouldn't affect it noticeably, it may be hindering it. Also, is your internet connection running fine?