Are there any ways to do this in Lua? I have a non-transparent part and I don't want it to be allowed to block the camera. I know you can write your own camera script like invisicam, but I was wondering if there was a way to do this with the default camera.
EDIT: To clarify, I mean that I don't want the camera to 'jump back' in position if this part passes in between the character and the camera.

1 comment
Not positive, maybe setting the part to cancollide false?