I have this script and when there are multiple people in my game I get the error saying that "playercheckgui9" is not a valid member of PlayerGui
local repStorage = game:GetService("ReplicatedStorage")
local event = repStorage:WaitForChild("BossDied")
game.Players.PlayerAdded:connect(function(plr)
local client = game.Players.LocalPlayer
plr.CharacterAdded:connect(function(chr)
chr:WaitForChild("Humanoid").Died:connect(function()
print('Boss Died')
if plr.TeamColor == BrickColor.new("Bright red") then
for i, v in pairs(game.Players:GetChildren()) do
local guis = v.PlayerGui:GetChildren()
for _, v in pairs(guis) do
if v.Name == "Shop" or v.Name == "TouchGui" then
else
v:Destroy()
end
end
end
for i, v in pairs(game.Players:GetChildren()) do
if v.TeamColor == BrickColor.new('Bright red') then
v.TeamColor = BrickColor.new("Bright yellow")
end
v.Character.Humanoid:UnequipTools()
if v.Character.Humanoid ~= nil then
v.Character:BreakJoints()
end
end
for i, v in pairs(game.Players:GetChildren()) do
local player = v:FindFirstChild("PlayerGui")
local screengui9 = Instance.new('ScreenGui', player)
screengui9.Name = "playercheckgui9"
-- Create textLabel
local textLabel9 = Instance.new('TextLabel', player.playercheckgui9)
textLabel9.Position = UDim2.new(0.45, 0, 0.4, 0)
textLabel9.Size = UDim2.new(0, 250, 0, 100)
textLabel9.FontSize = "Size28"
textLabel9.BackgroundTransparency = "1"
textLabel9.TextStrokeTransparency = "0"
textLabel9.Text = ("Round Over")
end
for i=1, 50 do
for i, v in pairs(game.Players:GetChildren()) do
local label = v.PlayerGui.playercheckgui9.TextLabel
label.TextColor3 = Color3.new(math.random(), math.random(), math.random())
end
wait(0.1)
end
wait(5)
for i, v in pairs(game.Players:GetChildren()) do
local playergui = v:FindFirstChild("PlayerGui")
if playergui then
local somegui = playergui:FindFirstChild("playercheckgui9")
if somegui then
somegui:Destroy()
print("Destroyed ninth GUI in PlayerGui")
end
end
end
end
end)
end)
end)

1 comment
Is this a normal script or a local script?