I have a block the goes over every characters head but I want certain players to have the "DisplayInfo[Tester]" one.
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
--plr.Character:WaitForChild("Health"):Destroy()
if char.Name ~= 'NAMEHERE' or char.Name ~= 'NAMEHERE2' then
local Part = game.ReplicatedStorage:WaitForChild("DisplayInfo"):Clone()
Part.Parent = plr.Character
Part.CFrame = char.Head.CFrame
Part.Anchored = false
Part.CanCollide = false
local Weld = Instance.new("Weld", Part)
Weld.Part0 = char.Head
Weld.Part1 = Part
Weld.C1 = CFrame.new(0,1,0) * CFrame.new(0,-5,0)
else
local Part = game.ReplicatedStorage:WaitForChild("DisplayInfo[Tester]"):Clone()
Part.Parent = plr.Character
Part.CFrame = char.Head.CFrame
Part.Anchored = false
Part.CanCollide = false
local Weld = Instance.new("Weld", Part)
Weld.Part0 = char.Head
Weld.Part1 = Part
Weld.C1 = CFrame.new(0,1,0) * CFrame.new(0,-5,0)
end
end)
end)
