I was creating a game where you sort blocks based on color, dragging them into boxes. The dragging was easy to do with the mouse as i could check for the mouse.Hit and set the vector3 of the boxes every time the mouse moves (and checking if button1down is down with an if statement), making them draggable.
Recently I have decided to make my game tablet- compatible, but I couldn't find a touch.hit or something like that anywhere . I looked at Input Pan but it only seemed to have a touch position in Vector. I needed the position in 3d space, vector3. I was wondering if anyone could come up with a way to achieve this and if so if they could help me out? Thanks.
