Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

Would Part In CurrentCamera effect the Server?

I was wondering if parts located in the CurrentCamera would have any effect on the players & the server, or if it would just be client-sided

I am confused because while CurrentCamera is client-side only, it's located in Workspace, which leads me to wonder if it would cause lag on the Server if I were to put ~500 parts in the current camera

I know it would be inefficient to do so, but I'm experimenting with some new things and right now I'm stuck on this

No need for any code, just a simple yes or no answer would work

Thanks, turtle

1 answer

✓ Accepted answer

A part in currentCamera would not effect the server. This is an effective way to make local parts without using filtering enabled. If I'm not mistaken.

6 comments

1

Also note that it is not officially supported by roblox.

1

Yes, it is not officially supported by roblox and can be removed by them anytime.

0

Indeed, the only official way to have client only parts -- or any other object, for that matter -- that is not prone to removal is by enabling Workspace.FilteringEnabled and set their Parent to Workspace from the client.

0

i.e., a Local script.

0

Okay, thanks for the feedback!

0

No problem. Always happy to help.

This discussion is preserved as it was. New answers, comments, and votes are closed.