game.Workspace.Model1.Anchored = false
It's telling me Anchored is not a member of Model1??? what does this mean? :/
game.Workspace.Model1.Anchored = false
It's telling me Anchored is not a member of Model1??? what does this mean? :/
an Instance of type Model does not have a property called Anchored. Anchored is a property of Parts not models. If you want to unanchor a model you will have to unanchor every single part that is inside recursive loop would do it something like
function Unanchor(parent)
for _, p in ipairs(parent)do
if p:IsA("BasePart")then
p.Anchored = false
end
Unanchor(p)
end
end
Unanchor(game.Workspace.Model1)
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