screenGui = script.Parent
Background = screenGui.Background
Map1 = Background.map1
Map2 = Background.map2
Map3 = Background.map3
Vote1 = Background.Vote1
Vote2 = Background.Vote2
Vote3 = Background.Vote3
Votenum1 = Vote1.TextLabel
Votenum2 = Vote2.TextLabel
Votenum3 = Vote3.TextLabel
Int1 = Background.Int1
Int2 = Background.Int2
Int3 = Background.Int3
Voted = false
Map1.MouseButton1Click:connect(function(player)
if Voted == false then
Votenum1.Text = Int1.Value + 1
Int1.Value = Votenum1.Text
end
Voted = true
end)
Map2.MouseButton1Click:connect(function (player)
if Voted == false then
Votenum2.Text = Int2.Value + 1
Int2.Value = Votenum2.Text
end
Voted = true
end)
Map3.MouseButton1Click:connect(function (player)
if Voted == false then
Votenum3.Text = Int3.Value + 1
Int3.Value = Votenum3.Text
end
Voted = true
end)
wait(5)
if Int1.Value > Int2.Value and Int3.Value then
crossroads = game.Workspace.ServerStorage.crossroads:Clone( )
crossroads.Parent = game.Workspace
end
Map does not clone into workspace after the votes on it are higher than any others

2 comments
At least his title grabbed our attention...
Lol it kept saying 'describe your question' more so I got pissed of and wrote a whole paragraph