My question is, When I have a GUI Frame, and I want to use MouseWheelForward, How do I make it fire the MouseWheelForward event, Without Scrolling in on the Player's Character? For Example:
script.Parent.Parent.Frame.MouseWheelForward:connect(function()
print("He is going forward")
end)
It would do the print just fine, But at the same time, It would be moving my Camera closer to my character, Whacking the whole thing up.
Answers would be gladly appreciated.

3 comments
Thanks man.
I have to ask. Why do scriptwriters put ";" in the code? It does no effect, and you don't need it.
1518NICENICEKEY: Sometimes, it is required. Since that comes up, I dislike very much the inconsistency of not using it elsewhere. It also lets me more clearly mark when I have actually finished thinking about a line (like a period in natural language). Finally, it makes it much easier for me to switch between styles for Lua and JavaScript/C/Java