I have a HingeConstraint that spins around really fast, but once it reaches a certain speed of rotation, the momentum of the spinning brick causes the brick to move away from the other attachment.

https://i.gyazo.com/5fece4fb807b4dfb3ccf5efecc479e99.gif

Also, is there any way to make the spinning part massless so that it doesn't cause the other part to start spinning?

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You can reduce the part density using custom physical properties of the brick. Look in the properties window for that brick.