How do I code a script so that if I click a weapon that I put in the workspace as a model it puts it into your backpack? I have the weapon with all the scripts in the lighting but all I have with my script currently is just the code below. Help?
local m = game.Workspace.Musket function onClicked(mouse) game.Workspace.Musket end

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Still having trouble, can you elaborate a little bit more on the process?