This is currently in the ServerScriptService, and the Gui is in the StarterGui. Any thoughts?
game.StarterGui.ResetPlayerGuiOnSpawn = false old_fog = game.Lighting.FogStart local MarketplaceService = game:GetService("MarketplaceService") function getPlayerFromId(id) for i,v in pairs(game.Players:GetChildren()) do if v.userId == id then return v end end return nil end MarketplaceService.ProcessReceipt = function(receiptInfo) local productId = receiptInfo.ProductId local playerId = receiptInfo.PlayerId local player = getPlayerFromId(playerId) local productName -- Down below is an example of a Cash boost ------------------------------------------------------------------- if productId == 35803838 then local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) if cashmoney then cashmoney.Value = cashmoney.Value + 5000 end ------------------------------------------------------------------- ------------------------------------------------------------------- if productId == 35803911 then local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) if cashmoney then cashmoney.Value = cashmoney.Value + 25000 end ------------------------------------------------------------------- ------------------------------------------------------------------- if productId == 35803887 then local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) if cashmoney then cashmoney.Value = cashmoney.Value + 100000 end ------------------------------------------------------------------- ------------------------------------------------------------------- if productId == 35803946 then local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) if cashmoney then cashmoney.Value = cashmoney.Value + 1000000 end ------------------------------------------------------------------- -- Down below is an example of a Health boost ------------------------------------------------------------------- elseif productId == 35803808 then local cashmoney = game.ServerStorage.MoneyStorage:FindFirstChild(player.Name) local char = player.Character char.Humanoid.MaxHealth = char.Humanoid.MaxHealth + 25 wait() char.Humanoid.Health = char.Humanoid.MaxHealth ------------------------------------------------------------------- -- Down below is an example of a WalkSpeed boost ------------------------------------------------------------------- elseif productId == 35803720 then local char = player.Character if char then local human = char:FindFirstChild("Humanoid") if human then human.WalkSpeed = human.WalkSpeed + 15 end end ------------------------------------------------------------------- -- Down below is an example of a gear giver ------------------------------------------------------------------- elseif productId == 35803755 then game.ServerStorage.SentryTurret:Clone().Parent=player.Backpack -- Example if you want to make another gear giver, delete the 2 lines if you dont need it ------------------------------------------------------------------- end return Enum.ProductPurchaseDecision.PurchaseGranted end