So i went into my game, turned off filtering enabled because i saw that it was on, unchecked the box and then published. I joined the game, opened my output and checked to see if FE was on, and it returned true
Why is this happening? I've rejoined 3-5 times so this is a new server, but i don't know how this is happening, because whenever i go back to studio, the FE box is still unchecked!

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So it appears when i relaunch my studio and go to the game, FE appears to be checked, no matter how hard i try it won't budge.
Maybe a hidden script?
Leave it on.
Leave it on and use remote events or remote functions to communicate between local and server scripts to do certain things.