Thank you for those who are taking the time to read and think of the answer to this complicated problem (complicated for me).
I have this model, and it contains Integer Values and GUI's with scripts. One of the scripts in the model, clones the GUI (and its scripts) into the Player GUI section (Players > [PLAYER 1] > PlayerGUI > [GUI cloned from the model]).
I am asking, How can I script the GUI so that while its in the Player GUI, it can edit the Integer Values in the model [Workspace > Model].
Side notes: The model is not in the game at start, I use kohl's admin to insert it into the game. Once you sit in the seat with the GUI, it will clone itself into the Player GUI. The model and Integer Values are still in the Work Space section. If you get out of the seat, The GUI gets removed. All this part is all ready scripted and working. I just need to know how I can make the GUI scripts in the Player GUI section edit something in the Work Space.
Again, Thanks for helping me out.

2 comments
Can you explain to me what FE is?
FilteringEnabled - basically a Property in Workspace that ensures that client changes don't get replicated to the server - just google it.