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COMMUNITY QUESTION

Increasing UDim2 UI jumps straight to 1 and carries on?

repeat wait(1) MOVE.Size = UDim2.new(val, 0,0.125, 0) until MOVE.Size == UDim2.new(1, 0,0.125, 0)

val is a number that is always increasing! Any ideas why it jumps STRAIGHT to 1 (i.e. where it should finish) and carries on getting higher? :(

1 answer

I think what you are looking for is TweenSize.

Try this:

Move:TweenSize(UDim2.new(1, 0,0.125, 0), "Out", "Quad", 1, true)

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