I've got the touching the brick part and pretty much everything else, however I don't know how to do the explosion part. This is what I have so far, not sure if any of this is how it's supposed to be done though.
wall = game.Workspace.RocksideGlitchbombWall
bomb = game.Workspace.Glitchbomb
explosion1 = Instance.new("Explosion",bomb)
function OnTouched()
wait(.5)
wall.CFrame = CFrame.new(75.5, 10.5, 8)
wait(1)
bomb.CFrame = CFrame.new(86, 20, -4)
wait(1)
bomb.Anchored = false
wait(3)
explosion1.BlastRadius = 30
bomb.Transparency = 1
wait(15)
bomb.CFrame = CFrame.new(85, -40.874, -5)
wall.CFrame = CFrame.new(75.5, -50.5, 8)
end

2 comments
I decided to just start over and 'fake' the explosion with particles and a kill brick and such. I didn't know really what I was doing anyways.
If you wanna shortcut you can get a part and make it so when a part is touched you can Instance.new("Explosion") in the part, I think it is a easy way and it might work.