So I made this script to where a door can slide up slowly but not too slow and when it keeps sliding up, it gets faster and faster. But I am not wanting it to go faster and faster, I want it to stay at a constant speed.
local Door = game.Workspace.Door
for i = 0,.2,.001 do
Door.CFrame = Door.CFrame + Vector3.new(0,i,0)
wait()
print(i)
end

1 comment
... You can just replace index with a number instead ._.