Hey!
So at the moment I have, in workspace, a model called "MiniTiles". This has 100 models inside it, called "l" following by their corresponding number of 1-100 (to represent 100 lines). Each line has 125 bricks in, and they are all side by side, to make a nice 100x125 rectangle.
At the moment I have a 100x125 rectangle of 8x1x8 bricks, which I can move back and forth from serverstorage with just a minor spike of lag, maybe a second or so.
However, with the mini tiles of 0.1x0.4x0.1 size each, the whole studio ends up crashing.. Why is this? It doesn't seem logical, that smaller bricks cause more lag, especially considering it's the same amount of bricks?
Some advice on this would be great, or a workaround. Thanks! :)
Note: I plan on having 8 of these 100x125 squares in my workspace (of 0.1x0.4x0.1), so not being able to have 1 is probably just the start of these issues.
Tom

1 comment
I don't think 0.1 dimensions are possible on bricks. The lowest is 0.2, and any smaller requires mesh trickery.