So I have the model how would I use body velocity and force to make it just go straight forward
COMMUNITY QUESTION
Is there a way to use body velocity and Body force to make a ferry go forward?
1 answer
You could check if the ferry is outside of an acceptable range and if so, set a BodyVelocity's velocity to (targetPosition - currentPosition).unit * speed. This would give an acceptable, although not that realistic, motion for the ferry (unrealistic in that it has instantaneous acceleration and deceleration).
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4 comments
What if I had a script would it lag? Or could it basically be like moving just a simple part just as a model?
What do you mean?
I mean say I wanted to use a script to move a model forward 100 studs would it lag
That depends on the complexity of the model and how efficiently you use the script is.