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COMMUNITY QUESTION

Is there a way to use body velocity and Body force to make a ferry go forward?

So I have the model how would I use body velocity and force to make it just go straight forward

1 answer

You could check if the ferry is outside of an acceptable range and if so, set a BodyVelocity's velocity to (targetPosition - currentPosition).unit * speed. This would give an acceptable, although not that realistic, motion for the ferry (unrealistic in that it has instantaneous acceleration and deceleration).

4 comments

0

What if I had a script would it lag? Or could it basically be like moving just a simple part just as a model?

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What do you mean?

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I mean say I wanted to use a script to move a model forward 100 studs would it lag

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That depends on the complexity of the model and how efficiently you use the script is.

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