while true do
local t = game.Workspace.ScreenGui.TextBox
while wait (1) do
if t.Text == "Enough Players Needed To Play!" then
game.Workspace.NeedOneMorePlayers.Disabled = true
game.Workspace.NeedTwoMorePlayers.Disabled = true
game.Workspace.NeedThreeMorePlayers.Disabled = true
game.Workspace.NeedZeroMorePlayers.Disabled = true
t.Text = "Game Starting Soon..."
wait (6)
t.Text = "Intermission (17)"
wait (1)
t.Text = "Intermission (16)"
wait (1)
t.Text = "Intermission (15)"
wait (1)
t.Text = "Intermission (14)"
wait (1)
t.Text = "Intermission (13)"
wait (1)
t.Text = "Intermission (12)"
wait (1)
t.Text = "Intermission (11)"
wait (1)
t.Text = "Intermission (10)"
wait (1)
t.Text = "Intermission (9)"
wait (1)
t.Text = "Intermission (8)"
wait (1)
t.Text = "Intermission (7)"
wait (1)
t.Text = "Intermission (6)"
wait (1)
t.Text = "Intermission (5)"
wait (1)
t.Text = "Intermission (4)"
wait (1)
t.Text = "Intermission (3)"
wait (1)
t.Text = "Intermission (2)"
wait (1)
t.Text = "Intermission (1)"
wait (1)
t.Text = "Starting Game..."
script.Disabled = true
local plrs = game.Players:GetPlayers()
local chosen = math.random(#plrs)
local select = plrs[chosen]
t.text = "The First Seeker Will Be",(select.Name)
wait (6)
local plrs = game.Players:GetPlayers()
local chosen = math.random(#plrs)
local select2 = plrs[chosen]
t.text = "The Second Seeker Will Be",(select2.Name)
wait (6)
t.text = "The Map Chosen Is..."
end
end
end
Output says line 50 :/ It is a random player choosing script that when it chooses, it prints name1 and name2 onto the GUI message I have made.

2 comments
Can you add some more information about this script. e.g. type of script, background informations and the error ect.
This script is ridiculous. Learn how to use
forloops.