So I originally asked this question here, but it turns out when you attempt to store a dictionary you get the following error:
22:22:06.902 - Cannot store Dictionary in DataStore
22:22:06.902 - Stack Begin
22:22:06.903 - Script 'ServerScriptService.SHScript', Line 66
22:22:06.903 - Stack End
Which suggests dictionaries aren't an option (no matter how useful they would be)!
This means my question still stands, how can I save quite a big amount of data for a randomized pattern. Imagine you join a game and the game creates a pattern of 12,500 bricks of random colours, such as the one here, when you leave and come back the SAME image should be loaded into the game.
Dictionaries would have worked, if I was able to save them with data stores. But I can't. Can you think of any (realistic) examples? Typing out thousands of lines into a table isn't a realistic option unfortunately. Could anyone suggest an alternative?
Thanks!
Note: The type of game I'm going for is similar to retail tycoon/theme park tycoon.

2 comments
Dictionaries do work according to the wiki...
@LordDragonZord, you get a error if you try to save a dictionary