I want to make it so when you touch a door with a certain tool "Key Card" The door will go slightly transparent and it will go Noncollide, I need it to find what hit the door in Ontouch function and then if it comes back as Key Card "Key Card" nil then game.Workspace.Door.Transparency= 5 game.Workspace.Door.Noncollide= False
Idk how to fully script I just copy scripts from this website and use them until I can fully remember them, But if you could give me a script and then teach me it would sure help me c;

1 comment
Then make a tool called Keycard spelled exactly.