Hey guys,
So today I was attempting to make a Part Weld above my Character's head and when I hold the key 'Q' on my keyboard down it is supposed to(and it does) keep multiplying the number that the function returns and keeps multiplying the C0 of the Weld.
##The problem is stated after the script!
#This is what I've gotten done:
local player = game.Players.LocalPlayer;
local uis = game:GetService("UserInputService");
local deb = false;
local num = 0;
function number()
while deb == true do
wait();
num = num + 0.01;
return num;
end
end
function fun(inputObject, gp)
if inputObject.KeyCode == Enum.KeyCode.Q and not gp then
pcall(function()
deb = true;
local part = Instance.new("Part", workspace);
local weld = Instance.new("Weld", part);
local char = player.Character;
local torso = char:WaitForChild("Torso");
part.Name = player.userId;
part.Shape = "Ball";
part.CanCollide = false;
part.Anchored = false;
part.TopSurface = "Smooth";
part.BottomSurface = "Smooth";
part.BrickColor = BrickColor:random();
part.Reflectance = math.random();
part.Transparency = math.random();
part.CFrame = torso.CFrame;
weld.Part0 = part;
weld.Part1 = torso;
weld.C0 = CFrame.new(0, -6, 0);
while deb == true do
wait();
local numb = number();
print(numb);
weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(0, numb, 0);
end
end)
end
end
function ended(inputObject, gp)
if inputObject.KeyCode == Enum.KeyCode.Q and not gp then
deb = false;
local part = workspace:findFirstChild(player.userId);
part:Destroy();
num = 0;
end
end
uis.InputEnded:connect(ended);
uis.InputBegan:connect(fun);
###The above script works however, there's one little problem. Sometimes when I am walking it makes me spin and changes my Torso's position to be under the Baseplate and then I am the one spinning around rather then the other Part. There is only one error that I had and I think I understand why it is but, if there's a method that any of you guys have to fix it that would be appreciated.
19:47:33.113 - Players.KingLoneCat.PlayerGui.LocalScript:39: bad argument #2 to 'fromEulerAnglesXYZ' (number expected, got nil) 19:47:33.114 - Stack Begin 19:47:33.115 - Script 'Players.KingLoneCat.PlayerGui.LocalScript', Line 39 19:47:33.116 - Stack End
###So I was wondering if it was a Roblox bug or if it was simply something I've done in the script or perhaps something I need to add to the script.
#Thank you and any help is appreciated.
