I have frame1 and its Size. X.Offset is 116 pixels, and i also have frame2 and it's Size.X.Offset is 1 pixel, how would i move frame2 from position 0 to 116pixels on X scale and exactly in one second smoothly not just like teleporting from point A to B but smoothly and in 1 second?
for i = 0,116 do Slider.Position = UDim2.new(0,i,0,0) wait() end
I know your'e gonna say wait() has minimum waitTime of about 0,03, and i should use RenderStepped, but how would i implement RenderStepped, just give an example modified code please with the GUI number's so i just know how to calculate this (position) next time on my own,?
Edit:I can't use TweenPosition, because its too slow.
Thanks.

2 comments
have you tried the time argument when tweening?
Thanks, it worked!