local Frame = script.Parent.Parent.PlayerGui.ScreenGui.Frame.TextBox.Text
local bacon = script.Parent.Parent.Folder.Timer.Value
if script.Parent.Parent.Folder.Timer.Value.Changed() then
do script.Parent.Parent.PlayerGui.ScreenGui.Frame.TextBox = script.Parent.Parent.Folder.Timer.Value
for i=1,bacon do
wait(0.3)
script.Parent.Parent.Folder.Timer.Value = script.Parent.Parent.Folder.Timer.Value - 1
script.Parent.Parent.PlayerGui.ScreenGui.Frame.TextBox = script.Parent.Parent.Folder.Timer.Value
end
if bacon == 0 then
end
end
end
11:11:29.919 - Timer is not a valid member of Folder 11:11:29.919 - Stack Begin 11:11:29.920 - Script 'Players.Kitorari.PlayerScripts.LocalScript', Line 2 11:11:29.921 - Stack End
I'm trying to get this gui timer to work, and its saying Timer doesn't exist, yet it does. Not sure what to do...
The whole thing is based on the timer value...

3 comments
WaitForChild. Also, intuitive variable naming?
Not sure what Intuitive variable naming is, and this is a local player script..
How do i use waitforchild in it?