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COMMUNITY QUESTION

Why? Humanoid loop.

Thiss glitches allot and the player ends up being ablee to move, but it works on players sometimes.

coroutine.resume(coroutine.create(function()
		while wait() do
			
		if wp1 == true then
	hum:MoveTo(Vector3.new(-25.204, 117.8, -82.459),game.Workspace.BasePlate)
		end
		end
	end))

Everything's tagged correctly so do not worry about that aspect.

4 comments

0

Set the humanoid Walkspeed to 0.

0

MoveTo Then would not work would it not?

0

That means when you use Moveto() method the Walk-speed changes value.I don't think so.

0

I will definitely give it a try and if it does not work I will proceed to posting on here again. :)

1 answer

while true do
wait()
if wp then
hum:MoveTo(game.Workspace.BasePlate.Position,game.Workspace.BasePlate)
end
end

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