Someone help, IDK how to make auto tool giver and I need help so is there any script that can give diffrent tools like sherrif gun and knife.
COMMUNITY QUESTION
Who does know how to make auto tool giver like murder games?
1 answer
The easiest way to do this in my opinion is by going like this
-- This is a regular script
local weapons = game.ServerStorage.Weapons:GetChildren(); -- An array of all the weapons in a model called "Weapons" in ServerStorage;
for _, a in pairs(game.Players:GetPlayers()) do -- Getting all the players, a is the variable used to store the player that is currently being given a weapon. This can be anything i.e., "plr", "player", etc.
local weapon = math.random(1, table.getn(weapons)); -- Selecting a random weapon for the player
weapons[weapon]:Clone().Parent = a.BackPack; -- Cloning weapon into players backpack
end;
This script is basic and does not show a gui or anything on screen based on what the player got, I'll leave that up to you. ;) If this helped please don't forget to accept this answer.
1 comment
0
This would work, but "getn" is deprecated. You should use the # operator instead.
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5 comments
Are you asking how to give random weapons to random players?
yes
Sorry I can't see it clearly
You can't see my answer?
This isn't a request site. I advise you look at these wiki pages: http://wiki.roblox.com/index.php?title=API:Class/Instance/Clone and http://wiki.roblox.com/index.php?title=API:Class/Backpack. We can't make code for you. Give it a try! If it doesn't work, ask another question and in and we'll fix it as long as there is a script.