I'm trying to make a map chooser for the minigame server I'm making and it says that the selectMap() at line 24 needs to be defined. I don't know what to do?!??!?
local replicatedStorage = game:GetService("ReplicatedStorage")
local maps = replicatedStorage:WaitForChild("Maps")
function pickMap()
local mapList = maps:GetChildren()
local selectedIndex = math.random(1,#maps) -- Choose a random number between 1, and the number of maps available.
local map = mapList[selectedIndex]:Clone() -- Create a clone of the map we selected.
map.Parent = workspace -- Parent it to the workspace.
map.Name = "Map" -- Rename the map so that we can use the unloadMap() function later to remove it.
return mapList[selectedIndex].Name -- Return the name of the map we selected, in case we want to display it.
end
function unloadMap()
if workspace:FindFirstChild("Map") then
workspace.Map:Destroy()
end
end
local h = Instance.new("Hint",workspace)
while true do
h.Text = "Picking new map..."
wait(3)
local mapName = selectMap()
h.Text = "Selected map: "..mapName
wait(3)
h.Text = "Unloading map..."
unloadMap()
wait(3)
end

9 comments
1 sec
Lol
Didn't work selectMap is post to sat the name of the map that has been picked.
*say
@Goomig But selectMap doesn't exist. Read your own code xD
Dang. People always snagging the easy ones.
What am I post to do? I'm new to scripting...
On line 24, change selectMap() to pickMap(). This probably isn't even your script. If you want to understand scripting, make the scripts yourself.
I learned this script from ROBLOX, thank you very much...