Can somebody help me? How do I make the GUI (Page) go back? I made this awesome book from scratch and it work just fine except I can't turn back to the previous page once I click next. I have tried to do it myself but it doesn't work. I made this GIF so you can see what I'm talking about, please check them before scrolling down:
https://gyazo.com/4ea3a271f459571e256a85e9b8ed9270
I also made a layout of the book too so please check them as well:
https://gyazo.com/17f91fdf5424d58098809a7c7407ac39
Here's is the script from the book (This is a Local Script):
https://gyazo.com/43068bf74b8fbdba56ffb80aa554aff6
Tool = script.Parent
Handle = Tool:WaitForChild("Handle")
Players = game:GetService("Players")
Debris = game:GetService("Debris")
InsertService = game:GetService("InsertService")
BookGui = script:WaitForChild("BookGui")
ToolEquipped = false
function CheckIfAlive()
return (((Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Player and Player.Parent) and true) or false)
end
function Activated()
if not CheckIfAlive() then
return
end
if BookGuiCopy and BookGuiCopy.Parent then
return
end
local PlayerGui = Player:FindFirstChild("PlayerGui")
if PlayerGui then
BookGuiCopy = BookGui:Clone()
BookGuiCopy.Parent = PlayerGui
end
end
function Equipped(Mouse)
Character = Tool.Parent
Player = Players:GetPlayerFromCharacter(Character)
Humanoid = Character:FindFirstChild("Humanoid")
ToolEquipped = true
if not CheckIfAlive() then
return
end
end
function Unequipped()
if BookGuiCopy and BookGuiCopy.Parent then
Debris:AddItem(BookGuiCopy, 0)
end
ToolEquipped = false
end
Tool.Activated:connect(Activated)
Tool.Equipped:connect(Equipped)
Tool.Unequipped:connect(Unequipped)
Here's another local script that go along with the book:
https://gyazo.com/4d0ea2b43ef554880b4c098593eaf979
ContentProvider = game:GetService("ContentProvider")
Gui = script.Parent
Frame = Gui:WaitForChild("Frame")
Next = Frame:WaitForChild("Next")
Back = Frame:WaitForChild("Back")
Pages = {}
CurrentPage = 1
for i, v in pairs(Frame:GetChildren()) do
if ((v:IsA("TextButton") or v:IsA("ImageLabel")) and tonumber(v.Name)) then
table.insert(Pages, v)
ContentProvider:Preload(v.Image)
v.Visible = false
end
end
table.sort(Pages, (function(a, b)
return tonumber(a.Name) < tonumber(b.Name)
end))
if Pages[1] then
Pages[1].Visible = true
end
Next.MouseButton1Click:connect(function()
if not Pages[1] then
return
end
CurrentPage = (CurrentPage + 1)
if not Pages[CurrentPage] then
CurrentPage = 1
end
for ii, vv in pairs(Pages) do
if ii == CurrentPage then
vv.Visible = true
else
vv.Visible = false
end
end
end)
If you would like to take a closer look at the script, you can click the link below, it will take you straight to the model:
https://www.roblox.com/Flip-Page-item?id=487253954
Many thanks again, my friends!

1 comment
This is not a request site. A quick look at the script tells me that you are making no attempts to learn, as the answer is as simple as a quick copy-paste and a small edit.